My first GameJam or Simon's Raise Devlog
Simon's Raise » Devlog
The Brackeys Game Jam started this week. And I, of course, having never participated in one before, figured why not? Together with WKGames we decided to make a game about the office.
It's funny, but we have a 14 hour time difference and we take turns playing. I do textures and code, and he does code and story. Yes, the game will have a story, and if everything works out, there will be different endings!
The point of the game is to play mini-games and depending on the success in them the story will develop differently. 2 are ready, but I hope we can do more and make it in time!
I want to say thank you to WKgames
Simon's Raise
A new workday, just like the last one
Status | Released |
Authors | Echpochmak Games, WKGames |
Genre | Interactive Fiction |
Tags | 2D, Arcade, Atmospheric, Casual, Narrative, Pixel Art, Short, Singleplayer, Story Rich, Unity |
Languages | English, Russian |
More posts
- Post-game jam developmentSep 10, 2023
- Game ReleaseAug 26, 2023
- Simon's Raise Devlog#3Aug 24, 2023
- Simon's Raise Devlog #2Aug 23, 2023
- Simon's Raise Devlog #1Aug 22, 2023
- Simon's Raise Devlog #0Aug 22, 2023
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